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AGS DICTIONARY

Dictionary developed by Andail and DGMacphee.

A

AC
Adventure Creator, the forerunner to AGS.

ANDY PENIS
1. Fictitious character (based on a combination of Andy Milonakis and Little Willy) that personifies the spamming and the bad and infantile language. A characteristic of his language is the frequent use of exclamation marks mixed with 1's.
2. A song by Mods from the AGS Opera.

AGS
Adventure Game Studio (AGS for short) allows you to create your own point-and-click adventure games, similar to the early 90's Sierra and Lucasarts adventures. It consists of an easy-to-use development environment, and run-time engine. - (from the AGS Homepage)

AARON'S EPIC JOURNEY
Fantasy-game with very original handmade graphics, and with an interestingly philosophical plot.

B

BACKGROUND
The base image for a room. An AGS game designer places the interactive objects and hotspots upon the background.

BEN CROSHAW
See Yahtzee

BLUE CUP
1. The first object in the sprite manager of the demo-game. Has become a common term within the AGS-community, primarily because of the fact that beginners often fail in changing the graphic of a desired object, and thus keep getting the picture of a blue cup.
2. The Blue Cup trophy is the prize for winning the annual AGS-awards.
3. An IRC-bot on #ags.

BUMP
To bump; to reply to your own post in order to keep it actual - i.e put it on the top of the discussion-board again.

C

CHRIS JONES
The creator of AGS. Responsible for everything that is AGS-related. Attributed to the title 'God'.

D

DEMO QUEST
The example game that comes with AGS

E

EZBOARDS
Or easy-boards; used by AGS before the change to YaBB.

F

FUNTASY
A comedy in a fantasy-setting. Appeared in a description of The Book of Spells.

G

GAC
The Greek AGS Community. Famous for being the first company formed on the basis of nationality. Members include: Helm, Spyros, and The Butcher. Responsible for games including The Book of Spells series, SOL, and Robert Redford Saves The Day.

GLOBAL VARIABLES
A type of variable used in AGS that is transfered across room scripts and global scripts.

GLOBAL SCRIPT
The main script that contains all initialisation, interface, character, and inventory functions

GUITAR MAN
A comic created by Phil Reed, creator of the Larry Vales series. See link:
http://www.phil-reed.com/page.html

H

HOTLINE
The AGS file tranfer server managed by Chrille. The Hotline server used to be a place you could upload/download games and chat to other AGS users in the community.

HYPE
To hype; to raise the expectations of something (e.g a not yet released game), or advertise in an excessive manner.

I

INTERFACE
The method of control in an adventure game. Interfaces can range from text-based interfaces, such as Zork, to Graphical User Interfaces (GUIs), such as contempory Sierra and LucasArts games.

INVENTORY
Collection of usable items gathered during the course of an adventure game

J

None

       
         

K

KING'S QUEST VGA
A windows remake of Sierra's classic game King's Quest featuring VGA graphics.

L

LENS-FLARE
A lighting-effect that imitates the optical phenomenon that occurs when directing a camera into a bright light. The frequent use of lens-flare in order to quickly make a picture look professional has made it a term for amateurishness.

LEET SPEAK
The technique of writing text without using the proper letters. The technique is mainly used by people who are to write forbidden words, and who thereby can avoid automatical language censors. There are many types of leet speak, from rather obvious replacements to intricate cyphers.
Example: 7l-ll$ l$ @ I)lc7l()/\//-\ry (This is a dictionary).

LITTLE WILLY
Mythical character whose existence is debated. Appeared early autumn 2001 with intrusive, aggresive and numerous posts, similar to Andy Penis (Also predated Andy Penis). Possibly created by Phil Reed, creator of the Lary Vales series.

LOOP
1. A series of pictures that together make an animation. Loops are often constructed so that the last picture resembles to the first, so that the series of picture can be run repeatedly.
2. A part of a script that repeats itself a given number of times. Loops should be handled with care, as they will crash the system if set to go on forever.

LUCASARTS
Company that creates adventuregames. The makers of games like Monkey Island, Indiana Jones and Sam and Max.

LURK
To lurk, to observe the forum without interacting, in order to acquire a desired level of knowledge and experience before starting to write post.
A lurker is someone who has not yet taken the step from observing to conversing.

M

MAGS
Monthly contest where the competitors create short games under special given conditions regarding plot, interface, game-size etc. Originally held by DGmacphee, currently administrated by Magintz.

MATTGOBLE
Website that contains all released AGS-games as well as several tutorials and useful tips.

MIDI
A music format that uses pre-defined instruments on the computer's sound-card, and which therefore requires very little memory. AGS lets all midi-files be included in the exe-file.

MIRC
Program that lets people communicate in real time. AGS has a channel called #ags.

MITTENS
Annual real-life meeting for adventure-game-creators. The 2002 mittens takes place in England and is organised by Mods.

MP3
Compressed sound format, about ten times smaller than wave, but still considerably bigger than midi-files. MP3 are not included in the exe-files of AGS-games, but are built in a vox-file.

N

NIGEL MANNING SMITH
Fictitious character that symbolises attributes like prudishness and conservatism.

NIGHT OF THE HERMIT, THE
A popular game created by Roy Lazarovitch. One of the first full-length games with voices.

NIHILISM
An avant-garde game by Captian Mostly, famous for lacking a discernible plot or even ending.

N00B
Also Newbie; a newcomer, who in addition to merely being a beginner also acts in an annoyingly ignorant and nonchalant way.

O

OBJECT
An object is a mobile part of a room (i.e not a part of the background or a character).

OPERA, THE AGS
Project that lets people make songs about AGS. The project was probably initiated by Goldmund and Helm, and is maintained by Mods (on the screen7-server), who also has contributed with most of the songs. The ags-opera is not competitative, and all contributions are welcome.

OPERATOR
Person in an IRC-channel with administrative functions.

OUT-LINING
To mark the outer edge of something, often in purpose to reproduce an image, or/and to make it cartoonized.

P

PALETTE
Colour-scale that holds the available colours for a computer program. Managing the palette is a very important doing for creators of 256-colours games, since the low amount of colours need to be wisely portioned on background, characters, inventory etc. A high-colour game (or 16-bit) does not need this kind of attention.

PHOTOSHOP
A popular program for creating graphics.

PLEURGHBURGH
The winner of the Best-Game-nomination of the 2001 AGS-awards. With over 120 screens, Pleurghburgh is one of the longest AGS-games ever made.

POINT AND CLICK
Interface based on the mouse cursor (in contrast to e.g text interface)

POLLS
Some messageboards have topics that are designed as polls, by which people can vote by checking a box.

Q

QUANDARYLAND
Website that contains many adventuregames.

R

RESOLUTION
AGS handles 320x200 and 640x400 pixels. The game-world is divided into two camps; those who prefer the lower and those who prefer the higher.

ROGER
1. Roger Wilco is the main character in Space Quest, and has become an important term within the AGS. He is also the default character in the AGS-engine, and therefore often featured in games made by beginners.
2. A IRC-bot on #ags

RON
(Reality On the Norm) A project where people create games based on a specific setting, the city Reality, and where each game follows the plot of the previous one, thus making a new chapter to the original story. The project was initiated in early 2001 by a group of AGS-members, among them Gravityy, Bspeers and Yahtzee (who also released the first game). There are now more than twenty RON-games released.

ROOM
A screen in AGS. Not necessarily a room in the conventional meaning.

ROOMEDIT
The executable file to the DOS-version of AGS is named Roomedit.

S

SANTIAGARRO
Infamous ex-member of the AGS-community who spread fundamentalistical messages and bible-quotes.

SCALE
To resize an image or a part of an image. Can be difficult to do without changing the amount of colours.

SCENE
Background image in AGS, before it is saved as a room file.

SCREEN-DUMP
To save the image that the monitor shows at a certain moment to an image-file.

SCREEN-SHOT
A picture of a game, movie etc. as it is like while playing it.

SECRET OF MONKEY ISLAND, THE
1. By many considered to be the flagship of all adventuregames. Created by LucasArts.
2. The name of the currently longest thread in the forums of AGS. Revived every now and then.

SHAREWARE
A marketing strategy where commercial programs are available free for a limited period of time, or/and by a low fee.

SIERRA
Company that created the first adventuregames. Sierra is behind games like Kings Quest, Police Quest, Space Quest, Leisure Suit Larry and Quest for Glory.

SIGNATURE
The static area below an ordinary message-board-post that can include personal messages, quotes, pictures etc.

SPAM
To post or send plenty of messages in order to get attention or to annoy people.

SPRITE
Pictures that are loaded in the sprite-manager. Sprites are every picture in a game that is not a background.

SPRITE-JAM
A session where a group of people creates sprites (but more often any kind of picture or scene) under given conditions regarding theme, size and colour-depth. Can be done in real-time (e.g on IRC), which has the advantage of letting every participator using the same amount of time. The weekly sprite-jams are open to everybody and the rules are set by the winner of the previous session.

SQUALMAN
1. Member and game-creator of the AGS-community known for his low age.
2. Song by Mods.

STICKY
A thread that is - because of its importance - positioned on the top of a messageboard by a moderator.

T

TALKIE
Games that use real voices for the dialogs are often called talkies.

TECHNICAL FORUM, THE
The messageboard that handles technical question concerning AGS.

THREAD
A thread - or a topic - is a branch of the messageboard that contains a chain of posts. The initial post usually sets the topic of the whole thread, where the following posts are replies to the first one.

TITLES
A title indicates a special possition within the community, and is shown under the user-name. The available titles are currently: Member, Moderator (displayed only in the forum where the person is moderator), Mittens Crew (given to those who have attended a Mittens meeting), Respect my authority (Chris Jones' title). Earlier, the boards had several titles that were acquired after a certain number of post. This feature has however been disabled, since it resulted in people posting solely for the purpose of acquring a new title.

TOPIC
Another name for thread.

U

UNDERDOGS, THE
Very extensive community and website dedicated to adventuregaming.

UNILIN
AGS-member and game creator who almost never posts in the forums, but who is a frequent visitor of #ags.

V

VERB COIN
Point and click interface based on a small area of icons that appears after a click on a specific hot-spot, object etc.

W

WALK BEHIND
A mask that is painted on a background, to define where parts of the background should cover the character.

WALKABLE AREA
A mask that is painted on a background, to define where a character should be able to walk.

WALKING-CYCLE
A series of pictures that while being animated shows a character walking.

WALKTHROUGH
The solution of a game, written to help people who get stuck.

WAREZ
The name of commercial games that have been made available free by pirates. The use and distribution of warez is illegal.

WAVE
Un-compressed sound format. Not very suitable for AGS-games because of its size. Wave-files are not included in the exe-file, but is built in a vox-file.

X

None

       
         

Y

YAHTZEE
1. One of the first AGS-members who created a full-length game. Also known for his spectacular parting from the community.
2. To do a Yahtzee; to leave a community by no apparent reason, often in a pompous or bitter-sweet manner.

Z

None

       
         

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